VRIN ALGORITHM
VRIN Index
Score any FC 26 player using our weighted algorithm. Value × Rarity × In-Game Feel × Necessity.
Player Details
V — Value
115k
V = IGS ÷ (Price − Fodder + 1000) × Scale
R — Rarity
85150
R = 100 − (Listings ÷ MaxListings × 100)
I — In-Game Feel
10078
I = Base × BT × (1 + 0.1×PS+) × (1 + 0.05×WF)
N — Necessity
7585
60
N = (0.6 × Chemistry) + (0.4 × Scarcity)
Dynamic Meta Phase
Custom Player
72
Grade B — Competitive
Value
1
×0.2
Rarity
85
×0.1
In-Game
100
×0.45
Necessity
75
×0.25
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